How it works · Path E
No app or headset needed. The picture you see is drawn live by your own phone or laptop, from the viewpoint you choose, every time the screen refreshes.
A normal video player just shows the next picture. A splat player has to draw the next picture itself, from millions of splats, from wherever you’ve put the camera.
It uses the graphics chip that’s already in your device, the same one that runs your games. The four steps in the demo repeat every time your screen refreshes, which is usually 60 times a second or more.
Figure out which splats exist at this moment in the performance, and where each one has moved.
Soft, see-through splats only blend correctly when they’re drawn in order, with the farthest ones first and the nearest ones last. But which ones are farthest depends on where you’re standing. Walk around to the other side and the order flips.
So every time you move the camera, the player re-sorts millions of splats. Ours does that work in the background, so the picture stays smooth while you move around.